be always in the opposite court to the one that the attacker occupies'. Since the attacker can not cross the central lane, he is forced to go round the pole to catch a defender or give a kho to a sitting chaser facing opposite court to the one attacker belongs.stay away from an attacker'. If the game happens to be in the central part of the ground, the second option of giving kho is suitable for an attacker. On execution of such a kho, the attacker and the defender come in the same court for a brief period of time. As per the guidelines stated above, a defender changes the court and runs towards a pole in chosen direction. The attacker reacts by giving a kho to a suitable sitting chaser and so on.When an attacker and defender happen to be in the same court, the defender changes the court. A tip for changing the court is that the defender should cross the central lane from behind the sitting chaser so that if the concerned sitting chaser gets a kho, the defender will find himself away from a new attacker by a distance between the two consecutive cross lanes. On the other hand, if a defender crosses the central lane from the front side of sitting chaser; he will find himself in front of or near the subsequent sitting chaser who is suitably positioned to get the next kho.Another tip to a defender is that when he crosses the central lane, he needs to watch the attacker's actions. The best location to watch an attacker is near the back of the very next sitting chaser after crossing the central lane. This would enable a defender to know whether an attacker is giving a hind kho or a forward kho. The defender needs to know it in order to decide his further course of action. While watching a kho, a defender needs to take care that the attacker does not touch him from the opposite court.

In summary, the basic guide-lines for a beginner of defence in khokho are

  1. Defender tries to be in the opposite court to the one wherefrom the attacker chases.
  2. For changing the court, defender crosses the central lane from behind the sitting chaser.
  3. Immediately after crossing the central lane, a defender takes a pause at the back of the next sitting chaser and watches the actions of an attacker.
  4. A defender decides his course of action depending on the action taken by an attacker.
  5. A defender should learn to run with a controlled speed and directional movements.
  6. The defenders in a batch, other than the one being chased by opponents, also take positions behind the sitting chaser, preferably forth defender from each pole and at a distance of two third width of the court from central lane. 
     
As the title of the skill suggests, a defender decides his route between the poles and defends himself by running on the same route repeatedly. It is mentioned above that if a defender crosses a central lane by going past the back of a sitting defender, he maintains a safe distance between him and chasers. Based on this guide line, a traditional route is developed for safe defence, called 'A route defence' or 'A double chain defence' or 'a 3-6-9 route defence'. (See picture) The middle name has its origin in the observation that defender going from one pole to another and his returning to the starting pole forms a chain of three loops for which the defender crosses the central lane twice between the poles. The third name is self explanatory as the defender crosses the central lane by going past the chasers' backs sitting at squares number 3,6 and pole as if it was the 9th square.
It may so happen that the chaser on the third square is facing the court where a defender is positioned. In that case, the defender needs to adjust his 'route' by crossing the central lane by going past the back of chaser sitting on square two, followed by another change of court by crossing the central lane by going past the back of chaser sitting on square three which brings him on the predetermined route.
Alternatively, there can be other adjustments like 4-5-6-9, or after going past the back of the chaser sitting on square four, a defender may directly go to the pole. Some times another route defence is adopted by skilled defenders in which a defender goes round the pole and changes the court immediately by crossing the central lane going past the back of chaser sitting on square one. The next change of court would be by crossing the central lane going past the back of chaser sitting on square four followed by a run directly to opposite pole. Thus, a route is named as '1-4-9 route of defence'
  • LISTEN to the 'Kho' before tracing the route further.
  • AVOID single chain defence near the Post (Adjustment Two chasers).
  • Do not PLAY chain defence from the face of the seated chaser.
  • REDUCE speed after crossing the Central Lane and pause at the back of the next seated chaser to listen the Kho and ensure it.
  • AVOID standing close to the Post.
  • WATCH closely the Attacker on the first cross lane, from post, when at post.
  • FEINTING or duping is useful only when an attacker is almost on your heels or very nearer
  • Do not INCREASE the speed of the chase by your running. Keep the constent & safe distance between you and attacker (safe means atleast a cross lane distance.)
  • It is DANGEROUS to go to Post from the back of the adjucent chaser
  • PREVAIL over the Judgement Kho by watching the attacker clamly and cooly. Concentrate on the rear leg of an attacker.
  • POST is the dangerous point for all chain games. Reach to the post quickly and take a stance at post quickly.
  • AVOID too much LIFT of the legs and USE steps to AVOID tapping
  • START playing 'game in four' or ring game defence, if trapped in 'two on Post' position or clubbing, OR the one on the Post must run away before the second defender is pushed towards the Post and as soon as the second seated chaser from the Post gets a 'Kho'
  • Inactive defender should move to the opposite direction of the chase within 2nd to 5th Cross Lanes with side ward stepping and cautiously.
  • AVOID action by Officials. Refrain from showing resentment in any manner over the decisions of Officials.
  • GIVING KHO & METHODS OF SITTING IN SQUAREG  

    'KHO' Is known to have been given, when an attacker utters loudly and distinctly - the word 'Kho' (purporting to mean 'GO, CHASE'), touching by hand a chaser from behind him. This in other words incorporates a relay ensuring coverage of a certain minimum distance by an attacker.

    Gentle touch, a smooth action is essential i.e. just a touch by hand. Chaser must not be pushed. Brake is applied to chasing, a violent exercise at times, braking pressure is applied on one leg. The direction of running determines the leg on which the braking pressure is applied.

    Importance is attached to the method of sitting on the Squre in modern Kho Kho. Most advantageous is to sit on toes with thighes paraller to the ground and heels completely lifted up. Palms, with cup shape position placed just outside the Central & Cross lane, give the needed position placed just outside the Central & Cross lane, give the needed support. This is known as Parallal Toe method. Another is Bullet Toe method i.e. one toe nearer to the front line of square and another is a little behind the other one

    A basic difference in sitting on the square necessitates the last seated chaser - chaser nearest to post - to turn around the post clockwise or anti-clockwise after getting a Kho. Clockwise turning comes naturally to most, as left handers are a rare commodity. At times chasers reduce the speed and rhythm of their chase for the slight advantage at the post to unnerve a defender

  • SCORER
    • Scorer-1 shall note down and check the names and numbers of the players, shall record the performance of the players. At the end of the match he shall prepare the scores of the two sides and the result of the match. He shall get the score sheets duly signed by the officials. After completing the score sheet he shall hand it over to the referee for checking and declaring the result.
    • Scorer-2 shall record the order of the defenders. He shall keep the record of the defenders who are out and make them sit in a place provided for them. H3e shall execute the process of substitution and shall note down with the scorer.
  • After the start of the match, if any of the officials is unable to officiate, the remaining officials shall manage the officiating till the end of the turn. If the official is unable to resume the work, he shall be replaced by a new official.
  • The officials of the match shall be appointed by the competent authority and shall function under the guidance of the referee